<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>StoneRage on Ivan Hawkes</title><link>http://blog.ivanhawkes.dev/tags/stonerage/</link><description>Recent content in StoneRage on Ivan Hawkes</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 02 Sep 2013 00:00:00 +0000</lastBuildDate><atom:link href="http://blog.ivanhawkes.dev/tags/stonerage/index.xml" rel="self" type="application/rss+xml"/><item><title>Joining StoneRage</title><link>http://blog.ivanhawkes.dev/programming/cryengine/joining-stonerage/</link><pubDate>Mon, 02 Sep 2013 00:00:00 +0000</pubDate><guid>http://blog.ivanhawkes.dev/programming/cryengine/joining-stonerage/</guid><description>&lt;p&gt;A few weeks ago I decided to place my own projects on hold and join a team
working on a game - specifically the
&lt;atitle="StoneRage" href="http://mountainwheel.com/games/stonerage/" rel="external"&gt;StoneRage&lt;/a
&gt; game. The
developers seemed organised and were well advanced in terms of graphic and
environmental production.&lt;/p&gt;</description></item></channel></rss>